DMXLightsControl
The DMXLightsControl layer can add DMX commands and animate their values using a key-frame editor.
Warning: the DMXLightsControl layer can only output DMX when a DMX device is set up. See DMX devices for information on setting up a device.
DMXLightsControl layer properties
Dmx Command 1-8
The DMX command to send.
The image above shows that the DMXLightsControl layer has eight dmx command properties. By left-clicking the property a key-frame editor will open. It is important to note that only one DMX command can be added per key-frame editor, so a maximum of eight different DMX commands can be added in one DMXLightsControl layer.
However, multiple DMXLightsControl layers can each contain a set of specific DMX commands. For example, one DMXLightsControl layer can include DMX commands that control the beam effects of a particular fixture, whilst another DMXLightsControl layer can control the strobe options, etc.
Value 1-8
The animated value to substitute into the command.
The image below shows that the gobo DMX command is set to send a value of 128 on channel 8 to the mac2k lighting fixtures. However, by using the Value 1 key-frame editor, as shown in the image above, the value of the gobo DMX command is able to change over time.
The process used to create DMX commands is done by placing key-frames onto the Dmx Command key-frame editor, and is therefore the same as any other layer type that uses key-frame editors, for example the AnimateCameraPreset layer. For an example on how to create and place key-frames using the key-frame editor please follow the step-by-step instructions in the AnimateCameraPreset topic.
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Right-click a DMX command from the DmxCommands manager to open the DmxCommands editor.
Lamp or fixture commands require you to send a particular value on a particular channel to, for example, control the focus, iris or gobo. These commands are created using the DmxCommands manager which displays a list of all of your DMX commands, and configured using the DmxCommands editor inside the driver editor of the fixture. Therefore for information on the properties of the DmxCommands editor please scroll down to the section DmxCommand in the GenericLampDrivers section.