gx 3 Performance

Playback

Performance specifications listed here outline the maximum amount of video layers that are achievable on a single gx 3. These can fluctuate in future releases.

 

Benchmarks - Video Layers (Full HD)
Video Codec Content Data Rate (MB/s) Max Layers on gx 3
HAP 30 31 48
HAP 60 62 47
HAPQ 30 61.25 44
HAPQ 60 122.5 24
Animation 30 187.25 16
Animation 60 374.5 8
TIFF Sequence 30 237 12
TIFF Sequence 60 474 6
NotchLC 30 78.375 39
NotchLC 60 156.75 20
Benchmarks - Video Layers (4k DCI)
Video Codec Content Data Rate (MB/s) Max Layers on gx 3
HAP 30 132 24
HAP 60 264 12
HAPQ 30 261.25 12
HAPQ 60 522.5 6
Animation 30 798.25 4
Animation 60 1596.5 2
TIFF Sequence 30 949 3
TIFF Sequence 60 1898 2
NotchLC 331.5 9
NotchLC 663 5
DPX Sequence, 8-bit, RGB, 30 759 4
DPX Sequence, 8-bit, RGB, 60 1518 2
DPX Sequence, 10-bit, RGB, 30 1011 3
DPX Sequence, 10-bit, RGB, 60 2022 1
TGA Sequence, 8-bit, RGB, 30 759 4
TGA Sequence, 8-bit, RGB, 60 1518 2
TGA Sequence, 8-bit, RGBA, 30 1011 3
TGA Sequence, 8-bit, RGBA, 60 2022 1
TIFF Sequence, 8-bit, RGB, 30 759 4
TIFF Sequence, 8-bit, RGB, 60 1518 2
TIFF Sequence, 8-bit, RGBA, 30 1011 3
TIFF Sequence, 8-bit, RGBA, 60 2022 1

 

NOTES:
  • Content is played back at 30 fps and 60 fps as outlined in the video codec above.

  • All HD codecs listed above have an output resolution relevant to Full-HD (1920 x 1080).

  • All UHD codecs listed above have an output resolution relevant to 4K DCI (4096 x 2160).

  • One codec and frame rate tested per track.

  • One unique video file per layer.

  • One LED screen per resolution tested (Full-HD and DCI 4k)

  • The test machine is run as an actor with its GUI disabled.

  • Absolute maximum level of performance. One more layer means that the system will start to drop frames.

  • Measured against r26 build 164886.

Capture Latency

The following tables provide data on how many frames of latency the gx 3 requires from capture to output, measured for both Deltacast and Matrox capture cards:

gx 3 Matrox
Refresh Rate Normal mode (frames) Low Latency mode (frames) Ultra-Low Latency (frames)
60Hz 5 4 3
50Hz 5 4 3
30Hz 5 4 3